Software sits behind almost every business workflow, from mobile banking and e-commerce to logistics and AI products.
In 2026, global IT spending is projected to reach $6.15 trillion, with software among the fastest-growing categories.
At the same time, engineering teams are shipping at massive scale: GitHub reports continued growth in developer activity and language adoption across millions of contributors.
This article explains what software is, what the software development lifecycle (SDLC) looks like in practice, which methodologies teams use, and which roles are involved from discovery to maintenance.
Prepared by ilink, a reliable partner in software development, blockchain, and AI.
Updated: February 2026.
Software is the set of instructions and data that tells a computer or device what to do.
In simple terms, hardware is the physical part of a system, while software is the logic that makes the system useful.
Software can include:
The software development process is a structured way to turn an idea into a working product and keep it reliable after launch. It helps teams avoid two common problems: building the wrong thing, and releasing something unstable.
In practice, the process answers four questions at every step.
Even in Agile projects, where work is iterative, the same steps still exist. They just happen in smaller cycles, with feedback and adjustments along the way.
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Most modern SDLCs can be described using six stages. Teams may iterate, overlap, or rename them, but the logic stays similar.
1. Requirements gathering and analysis.
Goal: confirm what should be built and why.
What typically happens:
A strong requirement set should be clear enough that a team can design it and test it later.
2. Design.
Goal: turn requirements into a plan for how the product will work.
Design usually includes:
Good design reduces rework during development and makes testing more predictable.
3. Coding/implementation.
Goal: build the product according to the design.
In mature teams, implementation includes:
In many projects, development and testing run in parallel so defects are caught early.
4. Testing.
Goal: verify that the software works as expected and is safe to run.
Common testing layers:
Security is now widely treated as part of the SDLC rather than a final checkbox.
5. Deployment.
Goal: release the software into a real environment (staging → production).
This stage often includes:
6. Maintenance.
Goal: keep the software reliable, secure, and useful after launch.
Maintenance typically means:
Different projects benefit from different models. These are the ones you’ll see most often.
1. Waterfall
A sequential approach where each stage is completed before the next begins.
Best fit:
2. Incremental development.
The product is built in small functional increments.
Best fit:
3. Spiral model.
An iterative approach that repeats cycles of planning, risk analysis, building, and evaluation.
Best fit:
4. Agile.
A flexible approach that delivers in short cycles and adapts to change.
Best fit:
5. Scrum.
A specific Agile framework that organizes work into “sprints” with clear ceremonies and roles.
Best fit:
Depending on size and complexity, a team may include:
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What are the 2 broad categories of software development methodologies?
- Agile methodologies (iterative, adaptable, feedback-driven);
- Plan-driven methodologies (sequential, documentation-heavy, scope-stable).
Why is a defined process important in software development?
Because it reduces delivery risk: unclear requirements, late defect discovery, unstable releases, and costly rework.
What types of software are there?
- Application software (apps and services);
- System software (OS, drivers, platform components);
- Utility/service software (tools for maintenance, security, operations).
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